[FXGEAR] Intro to Character Rigging
Intro to Character Rigging
Please browse to the page to see this content.[FXGEAR] Intro to Character Rigging introduce
Animate your own character. Let’s make things move.
Another exclusive Greyscalegorilla Plus how-to
Tell your story with a real animated 3D character. In this series, Chris Schmidt goes through every single step involved with rigging and animating your very own character in Cinema 4D.
What you’ll learn
In this CINEMA 4D tutorial we will learn the foundations of rigging characters in CINEMA 4D. We will take a step-by-step approach, constructing a control rig that is solid and animator-friendly. We will learn everything from proper joint placement and working with constraints to learning how to utilize some of the CINEMA 4D robust skinning tools to remove the fear of painting weights and, instead, make the process enjoyable. We will cover how to make our controls efficient and simple, and we will also learn ways we can work with Xpresso to regulate how some of our joints and controls behave. By the end of this tutorial, you will have the foundation you need to create your own rigs that produce believable and entertaining character performances. Software required: CINEMA 4D R12 and up.
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source https://fxgearshop-course.blogspot.com/2022/07/fxgear-intro-to-character-rigging.html
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